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Settings → Maps

Display tuning for the Maps window.

Maps settings

Setting What it does
Map line width Thickness of map geometry lines.
Grid line width Thickness of the coordinate grid.
Map label size Scales POI labels, player names, and spawn countdowns.
Show other players' dots Master toggle for shared player dots (Sharing).
Per-Z-layer opacity Opacity per elevation layer when explicit Z layers are on.

Smooth z-axis fade

When explicit Z layers are off, geometry far above or below you fades out smoothly instead of switching layers — tuned per zone, with these knobs:

Setting What it does
Enabled Turn the smooth fade on/off.
Minimum opacity The floor — geometry never fades below this, so upper floors stay faintly visible.
Fade strength How aggressively opacity falls off with vertical distance.
Fallback level height Assumed floor height for zones without tuned level data.